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taceo 1.2.0 - App Store




About taceo

Play a memory game using only your sense of touch -- no visual or aural stimulus necessary. Taceo is a memory game that can be played using only the sense of touch. A remix of the classic Simon electronic memory game, Tace

Play a memory game using only your sense of touch -- no visual or aural stimulus necessary.

Taceo is a memory game that can be played using only the sense of touch.

A remix of the classic Simon electronic memory game, Taceo is built to be a step towards games accessible for everyone. Most games are built to test the player's observation skills through their senses of sight and hearing, leaving them unavailable for people with visual or aural disabilities. According to the World Health Organization, approximately 7.5% of people are visually impaired or have low vision and over 5% of people are deaf. It is challenging for this 12.5% of the population to enjoy modern entertainment in the same way that unimpaired people do. Taceo was designed to be accessible and fun for everyone, regardless of their impairments.

Our solution to this problem is the utilization of vibrations. The player feels a series of vibrations, each one indicating a different gesture that they must remember.

WARNING: This app's vibrations rely on the iPhone's haptic engine, which is only built into the iPhone 7 and later models. Any earlier iPhones will not be able to use the vibrations.

Instructions:

The first time you open the app, a tutorial will be shown. This tutorial can be accessed any time by swiping up on the home screen. This tutorial will review the rules of the game, as well as demonstrate the 4 different vibrations and their corresponding gestures.

A short vibration corresponds to the "tap" gesture. It indicates that the player must tap the screen quickly.
A longer vibration corresponds to the "press" gesture. It indicates that the player must briefly press and hold their finger on the screen.
A longer vibration that starts weak and ends strong corresponds to the "vertical swipe" gesture. It indicates that the player must swipe their finger either up or down on the screen.
A longer vibration that starts strong and ends weak corresponds to the "horizontal swipe" gesture. It indicates that the player must swipe their finger either left or right on the screen.
A vibration with 3 pulses indicates that a round or turn is beginning or ending. A 3-pulsed vibration with a longer middle vibration indicates that the game is over.

Tap anywhere on the home screen to begin the game. First, the round-start vibration will be played, followed by a sequence of vibrations with corresponding gestures. At the beginning of the game, there is only one vibration in the sequence. After the sequence is finished playing, the round-start vibration will play again, and it will be your turn to input the exact sequence. You must then input the correct gestures in the correct order of the sequence to move onto the next turn. After each successful turn, another gesture is added to the sequence, getting more and more difficult to remember. If you fail to input the sequence correctly, the game is over.

After you play a game, the game will vibrate once for each turn you won before you lost. If you would like to retry, you can swipe left on the game over screen to replay your high score sequence. Otherwise, you can swipe right to return to the home screen or tap anywhere to play again.

Thank you for installing our app! We look forward to creating more.


Built by Robert May and Lucas Kiewek

Sep 2, 2020
Version 1.2.0
Big changes to codebase! Version 1.2.0 is built with Unity and WiggleKit, a Unity plugin that facilitates custom vibrations on iOS for Unity apps. This upgrade allows a variety of upgrades to the gameplay:
- More vibrations and corresponding gestures
- Distinct vibrations for each action
- Better visuals and more responsive UI
- Tutorial with text and dictation for the visually impaired

WARNING: Updating to version 1.2.0 will overwrite your currently saved high score. This is an expense of upgrading to Unity and should not happen in future versions.
WARNING: Vibrations function properly only on devices running iOS 13.0+, any devices running previous iOS versions will not play vibrations correctly.



Previous Versions

Here you can find the changelog of taceo since it was posted on our website on 2023-07-06 14:46:29. The latest version is 1.2.0 and it was updated on 2024-04-22 08:44:28. See below the changes in each version.

taceo version 1.2.0
Updated At: 2020-09-02
Changes: Sep 2, 2020 Version 1.2.0 Big changes to codebase! Version 1.2.0 is built with Unity and WiggleKit, a Unity plugin that facilitates custom vibrations on iOS for Unity apps. This upgrade allows a variety of upgrades to the gameplay: - More vibrations and corresponding gestures - Distinct vibrations for each action - Better visuals and more responsive UI - Tutorial with text and dictation for the visually impaired WARNING: Updating to version 1.2.0 will overwrite your currently saved high score. This is an expense of upgrading to Unity and should not happen in future versions. WARNING: Vibrations function properly only on devices running iOS 13.0+, any devices running previous iOS versions will not play vibrations correctly.


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Disclaimer

Official App Store Link


We do not host taceo on our servers. We did not scan it for viruses, adware, spyware or other type of malware. This app is hosted by Apple and passed their terms and conditions to be listed there. We recommend caution when installing it.

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Downloads: 1
Updated At: 2024-04-22 08:44:28
Publisher: Robert May
Operating System: IOS
License Type: Free